Log-Structured Merge Trees (LSM Trees) are a popular data structure choice for handling high-throughput write and read operations, especially in database systems. By organizing data in multiple levels of sorted files (also called tables) and optimizing write patterns, LSM Trees make it efficient to store, retrieve, and delete data with minimal write amplification. This article will walk you through implementing an LSM Tree from scratch in Golang, focusing on the essential components and functionalities.

What is an LSM Tree?

An LSM Tree stores data in a way that minimizes random disk writes by maintaining data in-memory and periodically flushing it to disk in batches. It uses a two-part storage model: a write-optimized in-memory structure (often a sorted tree or skip list) and a read-optimized on-disk structure. This approach is especially efficient in write-heavy applications, like logging systems or databases.

Key Components of an LSM Tree

The LSM Tree is generally composed of:

  1. Memtable: An in-memory structure that accumulates incoming writes.
  2. SSTables: On-disk sorted tables where data is stored once the Memtable reaches a certain threshold.
  3. Compaction: A process of merging multiple SSTables to remove stale data and reduce the number of files for faster reads.

Setting Up an LSM Tree in Golang

To implement an LSM Tree in Golang, we’ll break down each component and build them incrementally.

Implementing the Memtable

The Memtable is an in-memory structure that holds recent writes. When it reaches a predefined size limit, it flushes data to disk as an SSTable. For our purposes, a basic map with a lock will work, though more sophisticated implementations may use a skip list.

go

package main

import (
“sync”
)

type Memtable struct {
data map[string]string
mu sync.RWMutex
}

func NewMemtable() *Memtable {
return &Memtable{
data: make(map[string]string),
}
}

func (m *Memtable) Set(key, value string) {
m.mu.Lock()
defer m.mu.Unlock()
m.data[key] = value
}

func (m *Memtable) Get(key string) (string, bool) {
m.mu.RLock()
defer m.mu.RUnlock()
val, exists := m.data[key]
return val, exists
}

func (m *Memtable) Delete(key string) {
m.mu.Lock()
defer m.mu.Unlock()
delete(m.data, key)
}

Writing the SSTable Format

When the Memtable reaches a threshold, its data is serialized to disk as an SSTable. SSTables are immutable, making them easy to read and manage on disk.

In this example, we’ll store SSTables in simple CSV files. Each file will contain key-value pairs sorted by key.

go

package main

import (
“encoding/csv”
“os”
“sort”
)

type SSTable struct {
data map[string]string
}

// Serialize and save the SSTable to disk
func (s *SSTable) SaveToFile(filename string) error {
file, err := os.Create(filename)
if err != nil {
return err
}
defer file.Close()

writer := csv.NewWriter(file)
defer writer.Flush()

keys := make([]string, 0, len(s.data))
for k := range s.data {
keys = append(keys, k)
}
sort.Strings(keys)

for _, k := range keys {
writer.Write([]string{k, s.data[k]})
}
return nil
}

Implementing the Compaction Process

Over time, multiple SSTables will accumulate. Compaction merges these files, eliminating duplicate keys and older versions of data to improve read efficiency.

go

package main

import (
“encoding/csv”
“os”
)

// Merge two SSTables to create a new compacted SSTable
func CompactTables(files []string, outputFile string) error {
mergedData := make(map[string]string)

for _, filename := range files {
file, err := os.Open(filename)
if err != nil {
return err
}

reader := csv.NewReader(file)
records, err := reader.ReadAll()
if err != nil {
file.Close()
return err
}
file.Close()

for _, record := range records {
if len(record) == 2 {
key := record[0]
value := record[1]
mergedData[key] = value
}
}
}

sstable := SSTable{data: mergedData}
return sstable.SaveToFile(outputFile)
}

Putting It All Together

With the core components ready, we can now implement the main LSM Tree structure, integrating the Memtable, SSTables, and compaction.

go

package main

import (
“fmt”
“os”
“strconv”
)

type LSMTree struct {
memtable *Memtable
sstables []string
threshold int
fileCount int
}

func NewLSMTree(threshold int) *LSMTree {
return &LSMTree{
memtable: NewMemtable(),
threshold: threshold,
fileCount: 0,
}
}

// Set data in the LSM tree
func (lsm *LSMTree) Set(key, value string) {
lsm.memtable.Set(key, value)
if len(lsm.memtable.data) >= lsm.threshold {
lsm.FlushToSSTable()
}
}

// Get data from the LSM tree
func (lsm *LSMTree) Get(key string) (string, bool) {
if val, exists := lsm.memtable.Get(key); exists {
return val, true
}

// Search through SSTables in reverse order (newer files first)
for i := len(lsm.sstables) – 1; i >= 0; i– {
if val, exists := searchSSTable(lsm.sstables[i], key); exists {
return val, true
}
}
return “”, false
}

// Flush the memtable to a new SSTable
func (lsm *LSMTree) FlushToSSTable() {
filename := fmt.Sprintf(“sstable_%d.csv”, lsm.fileCount)
sstable := SSTable{data: lsm.memtable.data}
if err := sstable.SaveToFile(filename); err == nil {
lsm.sstables = append(lsm.sstables, filename)
lsm.memtable = NewMemtable() // Reset the memtable
lsm.fileCount++
} else {
fmt.Println(“Error writing SSTable:”, err)
}
}

// Search an SSTable for a specific key
func searchSSTable(filename, key string) (string, bool) {
file, err := os.Open(filename)
if err != nil {
return “”, false
}
defer file.Close()

reader := csv.NewReader(file)
records, err := reader.ReadAll()
if err != nil {
return “”, false
}

for _, record := range records {
if record[0] == key {
return record[1], true
}
}
return “”, false
}

Running the LSM Tree

The following code demonstrates how to use the LSM Tree:

go
func main() {
lsm := NewLSMTree(5) // Set threshold for memtable flush
// Add some key-value pairs
lsm.Set(“key1”, “value1”)
lsm.Set(“key2”, “value2”)
lsm.Set(“key3”, “value3”)
lsm.Set(“key4”, “value4”)
lsm.Set(“key5”, “value5”) // Triggers flushlsm.Set(“key6”, “value6”)// Retrieve a value
if val, found := lsm.Get(“key1”); found {
fmt.Println(“Retrieved:”, val)
} else {
fmt.Println(“Key not found”)
}
}

Conclusion

This implementation provides a fundamental understanding of how LSM Trees manage high-throughput data efficiently. Through the Memtable and SSTable mechanism, combined with compaction, LSM Trees minimize random disk writes, making them ideal for write-intensive applications like databases and log management systems. While this is a basic LSM Tree implementation in Golang, more complex features can be added, including hierarchical SSTable levels, optimized compaction strategies, and bloom filters to reduce read times.

In real-world scenarios, databases like Cassandra and LevelDB build upon these principles, offering robust data storage solutions with features like column-based data storage, snapshots, and tunable consistency. This Golang implementation is a simplified yet powerful entry point into the world of efficient data management with LSM Trees.